Changelog
Updates to Adenor, a free browser trading game. The world keeps moving, and so does the game.
Play without an account
- Start trading instantly as a guest, then save your merchant to an account later once you want to keep your progress.
- New players now land straight in the market, with starter goods and a first-trade quest to learn the loop.
- A gentler first run: a home that drops you into the game, plus starter market intel so your first move is never blind.
While you were away
- Come back to a summary of what changed: caravans that arrived, workers that banked coin, and the biggest price swings you missed.
- Optional email nudges when your caravan lands or your workers finish, so you never leave coin on the table. Unsubscribe any time.
Workers and a sharper start
- Hire workers to produce goods for a salary while you trade, with morale and idle limits that reward keeping them busy.
- A game-first home drops you straight into the market, with a cross-city price compare so the best place to sell reads at a glance.
Messengers and merchant standing
- Send a messenger down the road to learn a distant market you cannot see, so you can act before the news spreads.
- Earn guild seals as your wealth grows, from your first coins to founder standing, shown on your profile.
A living world to trade across
- A seeded island world of cities, roads, and a harbour, drawn as a clean map rather than cluttered terrain art.
- Travel by foot, horse, or wagon, and watch your caravan really cross the map while the world moves on without you.
- Prices drift over time and information is local: you see live prices only where you stand, and last-known prices everywhere else.